How to Design Puzzle Games

Alexia Mandeville
Bootcamp
Published in
5 min readJun 2, 2022

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Good puzzles make players feel smart and teach problem solving, but it can be challenge to make them understandable and solvable.

In this article I outline one of the VR puzzle adventures, Area 52, I designed in Facebook Horizon and the process I used to create it.

Start with a Theme or Mechanic

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game designer | writing about game design & building products | www.bodeville.com | prev: Niantic, Oculus | twitter: @flexmandeville