How to Ignore Playtesting Feedback to Improve Your Game

Alexia Mandeville
5 min readJul 7, 2021

One of the most difficult things do as a leader of the game’s vision is knowing when to disregard feedback.

While I obviously don’t think you should ignore *all* feedback from playtesters and stakeholders while you make a game, it’s important to know when to disregard feedback, keep it for later, or understand the underlying problem of the feedback to create solutions…

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Alexia Mandeville

game designer | writing about game design & building products | www.bodeville.com | prev: Niantic, Oculus | twitter: @flexmandeville